On November 9, 2004, the world of electronic entertainment changed forever. That day saw the premiere of “Halo 2”, the second part of the influential series of first-person shooter games (FPS – first-person shooter, a game that simulates combat from a first-person perspective, through the eyes of the hero). As a sequel to “Halo: Combat Evolved,” the successful and most influential first-generation Xbox game of 2001, “Halo 2” is not technically revolutionary or creates a fantastical universe. However, it is a breakthrough in the way stories are told in a seemingly trivial medium.